<?xml version='1.0'?>

<gl_extension name="GL_APPLE_vertex_program_evaluators" reg_no="369">
	<tokens>
		<token name="GL_VERTEX_ATTRIB_MAP1_APPLE" value="0x8A00"/>
		<token name="GL_VERTEX_ATTRIB_MAP2_APPLE" value="0x8A01"/>
		<token name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE" value="0x8A02"/>
		<token name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE" value="0x8A03"/>
		<token name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE" value="0x8A04"/>
		<token name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE" value="0x8A05"/>
		<token name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE" value="0x8A06"/>
		<token name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE" value="0x8A07"/>
		<token name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE" value="0x8A08"/>
		<token name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE" value="0x8A09"/>
	</tokens>

	<functions>
		<function name="glEnableVertexAttribAPPLE" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLenum" name="pname"/>
			</params>
		</function>
		<function name="glDisableVertexAttribAPPLE" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLenum" name="pname"/>
			</params>
		</function>
		<function name="glIsVertexAttribEnabledAPPLE" return="GLboolean">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLenum" name="pname"/>
			</params>
		</function>
		<function name="glMapVertexAttrib1dAPPLE" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="size"/>
				<param type="GLdouble" name="u1"/>
				<param type="GLdouble" name="u2"/>
				<param type="GLint" name="stride"/>
				<param type="GLint" name="order"/>
				<param type="const GLdouble*" name="points"/>
			</params>
		</function>
		<function name="glMapVertexAttrib1fAPPLE" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="size"/>
				<param type="GLfloat" name="u1"/>
				<param type="GLfloat" name="u2"/>
				<param type="GLint" name="stride"/>
				<param type="GLint" name="order"/>
				<param type="const GLfloat*" name="points"/>
			</params>
		</function>
		<function name="glMapVertexAttrib2dAPPLE" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="size"/>
				<param type="GLdouble" name="u1"/>
				<param type="GLdouble" name="u2"/>
				<param type="GLint" name="ustride"/>
				<param type="GLint" name="uorder"/>
				<param type="GLdouble" name="v1"/>
				<param type="GLdouble" name="v2"/>
				<param type="GLint" name="vstride"/>
				<param type="GLint" name="vorder"/>
				<param type="const GLdouble*" name="points"/>
			</params>
		</function>
		<function name="glMapVertexAttrib2fAPPLE" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="size"/>
				<param type="GLfloat" name="u1"/>
				<param type="GLfloat" name="u2"/>
				<param type="GLint" name="ustride"/>
				<param type="GLint" name="uorder"/>
				<param type="GLfloat" name="v1"/>
				<param type="GLfloat" name="v2"/>
				<param type="GLint" name="vstride"/>
				<param type="GLint" name="vorder"/>
				<param type="const GLfloat*" name="points"/>
			</params>
		</function>
	</functions>
</gl_extension>
